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author | Norton Corbett <breakfastb13@gmail.com> | 2019-11-30 13:44:59 +0000 |
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committer | Norton Corbett <breakfastb13@gmail.com> | 2019-12-01 11:33:24 +0000 |
commit | 5329ae00300f5564aea11960067a1a142f257937 (patch) | |
tree | 1dd979b15f2605ae3d80ebb13028427ba879496c /scene/resources/ray_shape.h | |
parent | cde6775e1197e67242c143b7885703a196e31cb2 (diff) |
Take into account the current zoom level when grabbing polygon points in the TileSet editor.
The transform of the TileSet editor workspace is now used to calculate the distance from the mouse click to the nearest polygon point.
Fixes https://github.com/godotengine/godot/issues/34001
Diffstat (limited to 'scene/resources/ray_shape.h')
0 files changed, 0 insertions, 0 deletions