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author | paper-pauper <paper-pauper@users.noreply.github.com> | 2016-06-25 07:15:21 +0200 |
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committer | GitHub <noreply@github.com> | 2016-06-25 07:15:21 +0200 |
commit | dd1ad3175715d7a1eea089a4d9ecec8cb3a516fd (patch) | |
tree | d1e2004b3febfe9b35d8696f7b3ca6999ff88361 /scene/resources/ray_shape.cpp | |
parent | 62dfee768d1541d8933452c004e5f9e002e6d912 (diff) |
Changes X11 res_name to "Godot_Engine"
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
Diffstat (limited to 'scene/resources/ray_shape.cpp')
0 files changed, 0 insertions, 0 deletions