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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-02-19 22:15:49 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-19 22:15:49 +0100 |
commit | b2aeb02e7d43d98973334e39db5c39626ba9f775 (patch) | |
tree | d0d97ce31a873972558a01d7e12d3157f7162869 /scene/resources/ray_shape.cpp | |
parent | 6ee4298ee3192e2c82e7b26b078f32302764ace5 (diff) | |
parent | ffc3ef86778f486823bedf66cc5a937fc09abe6a (diff) |
Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
Diffstat (limited to 'scene/resources/ray_shape.cpp')
-rw-r--r-- | scene/resources/ray_shape.cpp | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index 78a19050f1..a9dec3e87c 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -43,7 +43,10 @@ Vector<Vector3> RayShape::_gen_debug_mesh_lines() { void RayShape::_update_shape() { - PhysicsServer::get_singleton()->shape_set_data(get_shape(), length); + Dictionary d; + d["length"] = length; + d["slips_on_slope"] = slips_on_slope; + PhysicsServer::get_singleton()->shape_set_data(get_shape(), d); emit_changed(); } @@ -52,6 +55,7 @@ void RayShape::set_length(float p_length) { length = p_length; _update_shape(); notify_change_to_owners(); + _change_notify("length"); } float RayShape::get_length() const { @@ -59,16 +63,33 @@ float RayShape::get_length() const { return length; } +void RayShape::set_slips_on_slope(bool p_active) { + + slips_on_slope = p_active; + _update_shape(); + notify_change_to_owners(); + _change_notify("slips_on_slope"); +} + +bool RayShape::get_slips_on_slope() const { + return slips_on_slope; +} + void RayShape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape::set_length); ClassDB::bind_method(D_METHOD("get_length"), &RayShape::get_length); + ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope); + ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); } RayShape::RayShape() : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) { set_length(1.0); + set_slips_on_slope(false); } |