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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-11-13 22:42:32 +0100 |
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committer | GitHub <noreply@github.com> | 2017-11-13 22:42:32 +0100 |
commit | f3d812e3a0549e1235184713c8ebe0c6b26c9fde (patch) | |
tree | dbf2c4aa963ae21d724d2a7486cff4bf99b4e836 /scene/resources/primitive_meshes.h | |
parent | 4755bc9e2b45d0ed79a54e847e175c4692fabb39 (diff) | |
parent | 06ce2e339e80048ae0b5076dbdd69577630bfaef (diff) |
Merge pull request #12811 from Chaosus/quadsize
Add size to QuadMesh
Diffstat (limited to 'scene/resources/primitive_meshes.h')
-rw-r--r-- | scene/resources/primitive_meshes.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 38a5695883..f0c8935261 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -263,7 +263,7 @@ class QuadMesh : public PrimitiveMesh { GDCLASS(QuadMesh, PrimitiveMesh) private: - // nothing? really? Maybe add size some day atleast... :) + Size2 size; protected: static void _bind_methods(); @@ -271,6 +271,9 @@ protected: public: QuadMesh(); + + void set_size(const Size2 &p_size); + Size2 get_size() const; }; /** |