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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-24 08:21:01 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-24 08:21:01 +0200 |
commit | 56dbfcdcbadf2c958d9656e4e3b7443b9bb11be1 (patch) | |
tree | 84b5445f8771b48f04178286c2e9ab23db3b8847 /scene/resources/primitive_meshes.h | |
parent | 1314e6cbcc7ccf19aeeafc01a12de1de6ce3642d (diff) | |
parent | d23071cae3fac600f38e70583f286c306c0ec3a7 (diff) |
Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties
Add properties to disable top/bottom cap generation in CylinderMesh
Diffstat (limited to 'scene/resources/primitive_meshes.h')
-rw-r--r-- | scene/resources/primitive_meshes.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 3849c92a7b..38cc7db5fe 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -183,13 +183,15 @@ private: float height = 2.0; int radial_segments = 64; int rings = 4; + bool cap_top = true; + bool cap_bottom = true; protected: static void _bind_methods(); virtual void _create_mesh_array(Array &p_arr) const override; public: - static void create_mesh_array(Array &p_arr, float top_radius, float bottom_radius, float height, int radial_segments = 64, int rings = 4); + static void create_mesh_array(Array &p_arr, float top_radius, float bottom_radius, float height, int radial_segments = 64, int rings = 4, bool cap_top = true, bool cap_bottom = true); void set_top_radius(const float p_radius); float get_top_radius() const; @@ -206,6 +208,12 @@ public: void set_rings(const int p_rings); int get_rings() const; + void set_cap_top(bool p_cap_top); + bool is_cap_top() const; + + void set_cap_bottom(bool p_cap_bottom); + bool is_cap_bottom() const; + CylinderMesh(); }; |