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author | jfons <joan.fonssanchez@gmail.com> | 2021-07-27 17:43:12 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2021-08-16 12:59:12 +0200 |
commit | 49361034f9e44f4a34cec5133cdb7010c3666123 (patch) | |
tree | 5f462642f8c5ba8d16c8bd93e227c441a2fe92fe /scene/resources/primitive_meshes.cpp | |
parent | f32c042f3e14a2de2f2d416ff35b0a3c80785e33 (diff) |
Minor fixes to Node3DEditorPlugin
* Change EditorNode3D::update_all_gizmos() to start at the edited scene
root instead of the whole editor root.
* Call update_all_gizmos() only once at start instead of evrey time a
gizmo plugin is added.
* Add missing null check.
Diffstat (limited to 'scene/resources/primitive_meshes.cpp')
0 files changed, 0 insertions, 0 deletions