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author | Hein-Pieter van Braam <hp@tmm.cx> | 2019-01-26 16:27:10 +0100 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2019-01-26 16:27:10 +0100 |
commit | a8510331c0115eeee2d6ac0a4acbeb5d4df833b3 (patch) | |
tree | 583369e3772b8bcebdce2bfe14ea0c8f92b8eb9d /scene/resources/physics_material.h | |
parent | 18c3ed245ae990c61f68edddab627c5719c433c7 (diff) |
Fix compilation on UWP
It appears that MSVC and Mingw disagree about what conversions are legal
here. We just use the 'wide' version of the call and use our native
CharType instead of TCHAR.
Diffstat (limited to 'scene/resources/physics_material.h')
0 files changed, 0 insertions, 0 deletions