summaryrefslogtreecommitdiff
path: root/scene/resources/particles_material.h
diff options
context:
space:
mode:
authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-04-30 16:01:18 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-04-30 16:29:56 +0200
commitfc255bde298575ba368ded56f6ff5b4799a787c5 (patch)
tree4ff9bcfa758d694e66598073c4b86f8457c513d8 /scene/resources/particles_material.h
parent66f696c2c16af1d88a016cc725fd10cac79bb838 (diff)
[Net] ENet non-relaying server now process broadcasts.
Setting `server_relay = false` prevents the server from letting clients communicate with each other, but without this fix, the server would also ignore broadcast packets. With this change, the server still does not relay messages to other clients, but will correctly process broadcast messages (and "exclusive" messages) as if they were directed to just the server.
Diffstat (limited to 'scene/resources/particles_material.h')
0 files changed, 0 insertions, 0 deletions