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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-18 21:58:55 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-18 21:58:55 +0200
commit693b933b7f361eb1d93ae096f5b1deec07bc154b (patch)
tree66f519b1645b3bd973d369c7cf6a059959f3eab3 /scene/resources/particles_material.h
parent9bb6cc591c598f41ad718760e17f6c8847797ed0 (diff)
Decrease editor shadow maximum distance to match DirectionalLight3D default
This improves shadow texel density, leading to improved visual quality (and higher performance in large scenes, as fewer objects will be included in the shadow map).
Diffstat (limited to 'scene/resources/particles_material.h')
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