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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-24 12:49:34 +0200
committerGitHub <noreply@github.com>2021-05-24 12:49:34 +0200
commit9cf1d034a7f08c37f3c7f4660c50c8784864daa3 (patch)
tree0cb583f7005b6ba13dfe83d95f24c9e78ed3f982 /scene/resources/particles_material.cpp
parent08491ec5432577dffcaccda161df4cca8c141c30 (diff)
parent789713b00883e7c9d3a912d1b088441ab17c1244 (diff)
Merge pull request #48894 from reduz/gpu-particles-2d-2
Support for 2D particles to collide against SDF
Diffstat (limited to 'scene/resources/particles_material.cpp')
-rw-r--r--scene/resources/particles_material.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 59e699326d..a965317c81 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1391,7 +1391,7 @@ ParticlesMaterial::ParticlesMaterial() :
set_sub_emitter_keep_velocity(false);
set_attractor_interaction_enabled(true);
- set_collision_enabled(true);
+ set_collision_enabled(false);
set_collision_bounce(0.0);
set_collision_friction(0.0);
set_collision_use_scale(false);