diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-04-14 17:41:23 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-04-14 17:41:23 +0200 |
commit | 17333aea7605a7936210c8aa70d169c27fc6c8ac (patch) | |
tree | 12b9832f1840a72c886680cadd55a7b6bcf74cd3 /scene/resources/particles_material.cpp | |
parent | 8ce0fb0a946455ed6a7bc8a54fcf90a9d5a9ae4d (diff) | |
parent | d3b49c416ab0f2009bb41a035f8171726f892cce (diff) |
Merge pull request #47870 from reduz/reorganize-shader-compiler
Diffstat (limited to 'scene/resources/particles_material.cpp')
-rw-r--r-- | scene/resources/particles_material.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 195ce070a7..6a65173176 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -289,7 +289,7 @@ void ParticlesMaterial::_update_shader() { code += "}\n"; code += "\n"; - code += "void compute() {\n"; + code += "void process() {\n"; code += " uint base_number = NUMBER;\n"; code += " uint alt_seed = hash(base_number + uint(1) + RANDOM_SEED);\n"; code += " float angle_rand = rand_from_seed(alt_seed);\n"; |