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authorRémi Verschelde <rverschelde@gmail.com>2018-09-11 18:13:45 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-12 09:52:22 +0200
commit277b24dfb7acdb42589b931252bbe7be81c7536e (patch)
tree248dc6dfca0e27c3b03533b45753a16d186d2811 /scene/resources/packed_scene.h
parentcc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff)
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
Diffstat (limited to 'scene/resources/packed_scene.h')
-rw-r--r--scene/resources/packed_scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 278986eb62..e5f22f5e3b 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -31,7 +31,7 @@
#ifndef PACKED_SCENE_H
#define PACKED_SCENE_H
-#include "resource.h"
+#include "core/resource.h"
#include "scene/main/node.h"
class SceneState : public Reference {