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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /scene/resources/packed_scene.h | |
parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'scene/resources/packed_scene.h')
-rw-r--r-- | scene/resources/packed_scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 278986eb62..e5f22f5e3b 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -31,7 +31,7 @@ #ifndef PACKED_SCENE_H #define PACKED_SCENE_H -#include "resource.h" +#include "core/resource.h" #include "scene/main/node.h" class SceneState : public Reference { |