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authorHolonProduction <holonproduction@gmail.com>2022-12-19 21:42:43 +0100
committerHolonProduction <holonproduction@gmail.com>2022-12-20 15:41:17 +0100
commit66fa77666711c657c1f0ab93e2970e421413cc27 (patch)
treebb4a21084cb48f8be756c4b95a51426a7729ba1d /scene/resources/navigation_polygon.cpp
parentc023d41036f676572c43421670b2961991487884 (diff)
Add support for svg images in the asset lib.
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats.
Diffstat (limited to 'scene/resources/navigation_polygon.cpp')
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