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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-15 02:01:39 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-15 02:02:41 -0300 |
commit | 9afdb3e0ad5bfbdafe307212f5d4ebcc7c3ac852 (patch) | |
tree | d25ef63dfe50d59987b4a611c1d1773185a3e35d /scene/resources/multimesh.h | |
parent | b0870e487c6cc68bb0a2cef7174f3f5697667a2e (diff) |
-fixed bug in Button now exporting font property
-made GUI Theme editor usable
-editor does not allow to export or create .pck in the same path as a project
-changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export.
-will not look for .pck files recursively, was causing unexpected behaviors
-fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
Diffstat (limited to 'scene/resources/multimesh.h')
0 files changed, 0 insertions, 0 deletions