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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-12-10 17:16:40 +0100 |
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committer | GitHub <noreply@github.com> | 2019-12-10 17:16:40 +0100 |
commit | 435cced7d8fbc80e6842d7c171a87d4db1e64fe4 (patch) | |
tree | 4ce46be5967a49c0ed6287c405ddf55d7389f495 /scene/resources/multimesh.h | |
parent | ec30c8bc25d75fadf1d82b8ad85d3c0f8d1b64aa (diff) | |
parent | fd31cebcbeebd2084ccd2d795895ad9c728d859d (diff) |
Merge pull request #34238 from clayjohn/GLES2-use-renderbuffer-post-process
Use renderbuffer depth for post-process buffers when appropriate
Diffstat (limited to 'scene/resources/multimesh.h')
0 files changed, 0 insertions, 0 deletions