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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-03 14:40:01 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-03 14:40:01 +0200 |
commit | 931838b3308442ba5084c0a9f487b05c9de74fde (patch) | |
tree | 7854739449a5b6636730ea92876ecae4ce9838e6 /scene/resources/multimesh.cpp | |
parent | 297241f368632dd91a3e7df47da3d9e5197e4f1e (diff) | |
parent | 1bf94dff3a6fee9fc19189ac77d81beb631b8398 (diff) |
Merge pull request #60627 from aaronfranke/rename-elements
Rename Transform2D and Basis `elements` to `columns` and `rows` respectively
Diffstat (limited to 'scene/resources/multimesh.cpp')
-rw-r--r-- | scene/resources/multimesh.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index c30e748f66..e5fc61ade5 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -101,9 +101,9 @@ void MultiMesh::_set_transform_2d_array(const Vector<Vector2> &p_array) { for (int i = 0; i < len / 3; i++) { Transform2D t; - t.elements[0] = r[i * 3 + 0]; - t.elements[1] = r[i * 3 + 1]; - t.elements[2] = r[i * 3 + 2]; + t.columns[0] = r[i * 3 + 0]; + t.columns[1] = r[i * 3 + 1]; + t.columns[2] = r[i * 3 + 2]; set_instance_transform_2d(i, t); } @@ -125,9 +125,9 @@ Vector<Vector2> MultiMesh::_get_transform_2d_array() const { for (int i = 0; i < instance_count; i++) { Transform2D t = get_instance_transform_2d(i); - w[i * 3 + 0] = t.elements[0]; - w[i * 3 + 1] = t.elements[1]; - w[i * 3 + 2] = t.elements[2]; + w[i * 3 + 0] = t.columns[0]; + w[i * 3 + 1] = t.columns[1]; + w[i * 3 + 2] = t.columns[2]; } return xforms; |