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author | robfram <robfram@gmail.com> | 2018-03-24 19:16:47 +0100 |
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committer | robfram <robfram@gmail.com> | 2018-03-24 19:16:47 +0100 |
commit | 7821b70a00768cb99c0b48450eabe5a687ae276c (patch) | |
tree | 41585ed630fe241b1ca371d9d728dd767edfae25 /scene/resources/multimesh.cpp | |
parent | fd79de01c20168075dbf425831ac44f2b676f275 (diff) |
Fix bug added in PR#17589. Resources couldn't be saved to files
This PR fixes the code to avoid saving default environment every time
the project is run whitin the editor.
Should fix #17727. Sorry for the troubles!
Diffstat (limited to 'scene/resources/multimesh.cpp')
0 files changed, 0 insertions, 0 deletions