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authorJuan Linietsky <reduzio@gmail.com>2016-11-09 23:55:06 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-11-09 23:55:06 -0300
commitcacf9ebb7fd8df8845daca9da2fe55456cc179aa (patch)
tree5881cb42ace5001916e9d1843f5a7acbc35332a6 /scene/resources/mesh_data_tool.cpp
parent6b2a27bbe5fa112365fc88b9b4678a61293bcb53 (diff)
all light types and shadows are working, pending a lot of clean-up
Diffstat (limited to 'scene/resources/mesh_data_tool.cpp')
-rw-r--r--scene/resources/mesh_data_tool.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index fb0fc2a247..758d78e513 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -328,7 +328,7 @@ Error MeshDataTool::commit_to_surface(const Ref<Mesh>& p_mesh) {
Ref<Mesh> ncmesh=p_mesh;
int sc = ncmesh->get_surface_count();
- ncmesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,arr);
+ ncmesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES,arr);
ncmesh->surface_set_material(sc,material);
return OK;