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author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-10-06 12:30:54 +0700 |
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committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-10-06 12:30:54 +0700 |
commit | 0cd9993ed5a953f720ba8bccaa225edf7aab4322 (patch) | |
tree | df81e7a16abecb7c84a840091521f05695542111 /scene/resources/mesh_data_tool.cpp | |
parent | b759d1416f574e5b642413edd623b04f2a1d20ad (diff) |
Fix command-line export looping infinitely
EditorProgress calls Main::iteration which calls MessageQueue::flush
which may result in _fs_changed being called again. This fixes the loop
Godot enters in such case.
Fixes #11189
Diffstat (limited to 'scene/resources/mesh_data_tool.cpp')
0 files changed, 0 insertions, 0 deletions