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author | Rémi Verschelde <remi@verschelde.fr> | 2021-03-13 14:55:05 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-13 14:55:05 +0100 |
commit | 942f5f0cb282cbc2b3fb766e3c7614e82b98dd9b (patch) | |
tree | 743ebbf03660bb8c9df215fb1ddacec4c8323d6a /scene/resources/material.cpp | |
parent | c4f32bced91569ee23221afd82a793010501b818 (diff) | |
parent | 91181c20865d419decd78e022006074c9fd0faba (diff) |
Merge pull request #46929 from Anshul7sp1/typosAndGrammar
Fixes small typos and grammar correction
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 9931757cc4..0d02bde90d 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1703,7 +1703,7 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { property.usage = PROPERTY_USAGE_NOEDITOR; } - // you can only enable anti-aliasing (in mataerials) on alpha scissor and alpha hash + // you can only enable anti-aliasing (in materials) on alpha scissor and alpha hash const bool can_select_aa = (transparency == TRANSPARENCY_ALPHA_SCISSOR || transparency == TRANSPARENCY_ALPHA_HASH); // alpha anti aliasiasing is only enabled when you can select aa const bool alpha_aa_enabled = (alpha_antialiasing_mode != ALPHA_ANTIALIASING_OFF) && can_select_aa; @@ -1722,7 +1722,7 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { property.usage = 0; } - // we cant choose an antialiasing mode if alpha isnt possible + // we can't choose an antialiasing mode if alpha isn't possible if (property.name == "alpha_antialiasing_edge" && !alpha_aa_enabled) { property.usage = 0; } |