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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-24 23:36:29 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-24 23:36:29 +0200 |
commit | 19e3c7fcd9d3ec533f3e81b4ec77636d32ff9b24 (patch) | |
tree | dbcec214a1a52fb2389c157e36854b536bc55dc5 /scene/resources/material.cpp | |
parent | 12ddaa36a6408912a9747d95bb089bf6931f4fd1 (diff) | |
parent | a8a6e664fb923d5aa0c21a875ab6667f2d3bb606 (diff) |
Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 591d58d527..997a45cce5 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2557,8 +2557,8 @@ void BaseMaterial3D::_bind_methods() { ADD_GROUP("Albedo", "albedo_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "albedo_color"), "set_albedo", "get_albedo"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "albedo_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ALBEDO); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "albedo_tex_force_srgb"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_FORCE_SRGB); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "albedo_tex_msdf"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_MSDF); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "albedo_texture_force_srgb"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_FORCE_SRGB); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "albedo_texture_msdf"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_MSDF); ADD_GROUP("ORM", "orm_"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orm_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ORM); @@ -2965,7 +2965,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value) { "flags_no_depth_test", "no_depth_test" }, { "flags_use_point_size", "use_point_size" }, { "flags_fixed_size", "fixed_Size" }, - { "flags_albedo_tex_force_srg", "albedo_tex_force_srgb" }, + { "flags_albedo_tex_force_srgb", "albedo_texture_force_srgb" }, { "flags_do_not_receive_shadows", "disable_receive_shadows" }, { "flags_disable_ambient_light", "disable_ambient_light" }, { "params_diffuse_mode", "diffuse_mode" }, |