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authorRémi Verschelde <rverschelde@gmail.com>2019-02-12 17:18:13 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-02-12 17:21:48 +0100
commitc5dcbeb160b37d8ffd70061d76eb980756fe36b4 (patch)
treef8f57166dae4b88856faefdd93b15df0f1918b3d /scene/resources/line_shape_2d.h
parentbc26d0d6cdd1c28a0a243131468bf5f698dff18f (diff)
Scene: Ensure classes match their header filename
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`
Diffstat (limited to 'scene/resources/line_shape_2d.h')
-rw-r--r--scene/resources/line_shape_2d.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/scene/resources/line_shape_2d.h b/scene/resources/line_shape_2d.h
new file mode 100644
index 0000000000..f684862025
--- /dev/null
+++ b/scene/resources/line_shape_2d.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* line_shape_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LINE_SHAPE_2D_H
+#define LINE_SHAPE_2D_H
+
+#include "scene/resources/shape_2d.h"
+
+class LineShape2D : public Shape2D {
+ GDCLASS(LineShape2D, Shape2D);
+
+ Vector2 normal;
+ real_t d;
+
+ void _update_shape();
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
+
+ void set_normal(const Vector2 &p_normal);
+ void set_d(real_t p_d);
+
+ Vector2 get_normal() const;
+ real_t get_d() const;
+
+ virtual void draw(const RID &p_to_rid, const Color &p_color);
+ virtual Rect2 get_rect() const;
+
+ LineShape2D();
+};
+
+#endif // LINE_SHAPE_2D_H