diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-17 18:06:54 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-18 10:10:36 +0100 |
commit | 3205a92ad872f918c8322cdcd1434c231a1fd251 (patch) | |
tree | db44242ca27432eb8ea849679752d0835d2ae41a /scene/resources/height_map_shape.h | |
parent | fb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff) |
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
Diffstat (limited to 'scene/resources/height_map_shape.h')
-rw-r--r-- | scene/resources/height_map_shape.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index a6263f061f..7b17f9ee7b 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -38,7 +38,7 @@ class HeightMapShape : public Shape { int map_width; int map_depth; - PoolRealArray map_data; + PackedRealArray map_data; float min_height; float max_height; @@ -51,8 +51,8 @@ public: int get_map_width() const; void set_map_depth(int p_new); int get_map_depth() const; - void set_map_data(PoolRealArray p_new); - PoolRealArray get_map_data() const; + void set_map_data(PackedRealArray p_new); + PackedRealArray get_map_data() const; virtual Vector<Vector3> get_debug_mesh_lines(); virtual real_t get_enclosing_radius() const; |