diff options
author | Ansraer <jacky2611@gmail.com> | 2022-01-20 16:47:25 +0100 |
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committer | Ansraer <jacky2611@gmail.com> | 2022-01-20 16:47:25 +0100 |
commit | 90652b17551b6abd6537e124fd548ae78c39fbea (patch) | |
tree | ff72f7d4637329986ac313f898cf4198641a2a92 /scene/resources/environment.h | |
parent | eacde082a557301286f2f6103011863db6752b76 (diff) |
add support for glow maps
Diffstat (limited to 'scene/resources/environment.h')
-rw-r--r-- | scene/resources/environment.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scene/resources/environment.h b/scene/resources/environment.h index 3f05315013..b04723a221 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -170,6 +170,8 @@ private: float glow_hdr_bleed_threshold = 1.0; float glow_hdr_bleed_scale = 2.0; float glow_hdr_luminance_cap = 12.0; + float glow_map_strength = 0.8f; + Ref<Texture> glow_map; void _update_glow(); // Fog @@ -360,6 +362,10 @@ public: float get_glow_hdr_bleed_scale() const; void set_glow_hdr_luminance_cap(float p_amount); float get_glow_hdr_luminance_cap() const; + void set_glow_map_strength(float p_strength); + float get_glow_map_strength() const; + void set_glow_map(Ref<Texture> p_glow_map); + Ref<Texture> get_glow_map() const; // Fog |