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author | Marcelo Fernandez <marcelofg55@gmail.com> | 2017-08-17 18:35:55 -0300 |
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committer | Marcelo Fernandez <marcelofg55@gmail.com> | 2017-08-17 19:51:13 -0300 |
commit | eab850524ead092ed9fe22e57955e59eae373b79 (patch) | |
tree | 1ec2718c0810d852b51c4d40c135f4dde3841906 /scene/resources/dynamic_font_stb.cpp | |
parent | 33c1d25517050470689924c60414feaf295ce05f (diff) |
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Diffstat (limited to 'scene/resources/dynamic_font_stb.cpp')
-rw-r--r-- | scene/resources/dynamic_font_stb.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp index 8efad94b9a..fa8cf4723b 100644 --- a/scene/resources/dynamic_font_stb.cpp +++ b/scene/resources/dynamic_font_stb.cpp @@ -289,7 +289,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) { if (mh > texsize) texsize = mh; //special case, adapt to it? - texsize = nearest_power_of_2(texsize); + texsize = next_power_of_2(texsize); texsize = MIN(texsize, 4096); |