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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /scene/resources/dynamic_font.h | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'scene/resources/dynamic_font.h')
-rw-r--r-- | scene/resources/dynamic_font.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index 9170767512..94f03665d3 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -56,9 +56,7 @@ public: struct { uint32_t size : 16; uint32_t outline_size : 8; - uint32_t mipmaps : 1; - uint32_t filter : 1; - uint32_t unused : 6; + uint32_t unused : 8; }; uint32_t key; }; @@ -127,8 +125,6 @@ class DynamicFontAtSize : public Reference { float oversampling; float scale_color_font; - uint32_t texture_flags; - bool valid; struct CharTexture { |