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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-15 21:16:33 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-15 21:16:33 -0300 |
commit | 8c1731b67995add31361ae526b0e6af76346181e (patch) | |
tree | f96080fdbb6e0f0f3fcc12bf10fc92928f0310cb /scene/resources/default_theme | |
parent | 9afdb3e0ad5bfbdafe307212f5d4ebcc7c3ac852 (diff) |
-project settings are saved when changed
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
Diffstat (limited to 'scene/resources/default_theme')
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 6ec587637d..3c992a93b9 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -533,6 +533,7 @@ void make_default_theme() { t->set_color("font_color_selected","RichTextLabel", font_color_selection ); t->set_color("selection_color","RichTextLabel", Color(0.1,0.1,1,0.8) ); t->set_constant("line_separation","RichTextLabel", 1 ); + t->set_stylebox("focus","RichTextLabel", focus ); t->set_constant("separation","HBoxContainer",4); |