diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-04-22 20:05:54 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-04-25 16:47:44 +0200 |
commit | 43c34bf611e9b5e6150d715dbfce1d6672f5a497 (patch) | |
tree | 72b21de7076372469ebc1c36f1816b2ea5687442 /scene/resources/default_theme | |
parent | 68ee73077415a7377bf460c1199067a4b5ef82ab (diff) |
Add MSDF and mipmap generation project settings for the default font
This can be used to improve Label3D and scaled Control appearance
in prototypes.
Diffstat (limited to 'scene/resources/default_theme')
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 11 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.h | 2 |
2 files changed, 8 insertions, 5 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index f059ec2cf6..271cf61171 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -1026,7 +1026,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const default_style = make_flat_stylebox(Color(1, 0.365, 0.365), 4, 4, 4, 4, 0, false, 2); } -void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPositioning p_subpixel, TextServer::Hinting p_hinting, bool p_aa) { +void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPositioning p_font_subpixel, TextServer::Hinting p_font_hinting, bool p_font_antialiased, bool p_font_msdf, bool p_font_generate_mipmaps) { Ref<Theme> t; t.instantiate(); @@ -1051,9 +1051,12 @@ void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPos Ref<FontData> dynamic_font_data; dynamic_font_data.instantiate(); dynamic_font_data->set_data_ptr(_font_OpenSans_SemiBold, _font_OpenSans_SemiBold_size); - dynamic_font_data->set_subpixel_positioning(p_subpixel); - dynamic_font_data->set_hinting(p_hinting); - dynamic_font_data->set_antialiased(p_aa); + dynamic_font_data->set_subpixel_positioning(p_font_subpixel); + dynamic_font_data->set_hinting(p_font_hinting); + dynamic_font_data->set_antialiased(p_font_antialiased); + dynamic_font_data->set_multichannel_signed_distance_field(p_font_msdf); + dynamic_font_data->set_generate_mipmaps(p_font_generate_mipmaps); + dynamic_font->add_data(dynamic_font_data); default_font = dynamic_font; diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index a9e21dda3f..f777330a07 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -36,7 +36,7 @@ const int default_font_size = 16; void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &bold_font, const Ref<Font> &bold_italics_font, const Ref<Font> &italics_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale); -void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPositioning p_subpixel, TextServer::Hinting p_hinting, bool p_aa); +void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPositioning p_font_subpixel = TextServer::SUBPIXEL_POSITIONING_AUTO, TextServer::Hinting p_font_hinting = TextServer::HINTING_LIGHT, bool p_font_antialiased = true, bool p_font_msdf = false, bool p_font_generate_mipmaps = false); void clear_default_theme(); #endif |