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authorRémi Verschelde <rverschelde@gmail.com>2019-03-11 23:17:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-03-11 23:18:21 +0100
commit74e224f2c7aa67fc6fec7901eab869ca6049900f (patch)
treeb18f3339a25d956a10235c2d12d3a8bbc25ec648 /scene/resources/default_theme/scroll_button_up_hl.png
parent764671d2d089b27dfe03d26919dbc4b41e3b28ba (diff)
GLES2: Add comments around EXT_shader_texture_lod check
To avoid reintroducing bugs as I did in #26928 and #26932. texture2DLodEXT and textureCubeLodEXT are only for the fragment shader with https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_shader_texture_lod.txt In the vertex shader, texture2DLod and textureCubeLod are built-in.
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