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authorJuan Linietsky <reduz@Juans-MBP.fibertel.com.ar>2016-05-30 00:28:29 -0300
committerJuan Linietsky <reduz@Juans-MBP.fibertel.com.ar>2016-05-30 00:28:29 -0300
commit9b1f8230ec435d9289b53afa8da02367daf8b5af (patch)
treecaa9383d77d9865cfa8e41c0ca0e74318d2d9365 /scene/resources/default_theme/default_theme.h
parentc7d24b7814b335fb9503f6a957ac5923a47da161 (diff)
-Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
Diffstat (limited to 'scene/resources/default_theme/default_theme.h')
-rw-r--r--scene/resources/default_theme/default_theme.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index 44569ba192..1e3b4b4081 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -12,10 +12,12 @@
#ifndef DEFAULT_THEME_H
#define DEFAULT_THEME_H
+#include "scene/resources/theme.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+void fill_default_theme(Ref<Theme>& theme,const Ref<Font> & default_font,const Ref<Font> & large_font,Ref<Texture>& default_icon, Ref<StyleBox>& default_style,bool p_hidpi);
void make_default_theme();
void clear_default_theme();