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authorIbrahn Sahir <ibrahn.sahir@gmail.com>2018-09-19 14:28:19 +0100
committerIbrahn Sahir <ibrahn.sahir@gmail.com>2018-09-19 14:28:19 +0100
commitbff864818f5b47caf0f789fc61ca8729fb443c83 (patch)
treede6724d2e8b29bf9329a5413d41c19aa332e1270 /scene/resources/default_theme/base_green.png
parent9c2986abda73e279d575a6d7d8c4f4b3e13a1a39 (diff)
Fixed an access after free in ShaderLanguage::_reduce_expression.
Passing an element reference of a vector to a push_back call to that same vector can cause an access after free. This is because push_back will resize the vector, reallocating if necessary, leaving the reference referring to the freed memory. Removed an instance of this usage here.
Diffstat (limited to 'scene/resources/default_theme/base_green.png')
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