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authormuiroc <ian.mario.dev@gmail.com>2018-06-13 00:53:28 +0200
committermuiroc <ian.mario.dev@gmail.com>2018-07-01 11:16:54 +0200
commit0a36e974daeac1875d4e7551f4ba88ba8e1d1851 (patch)
tree07f33341dad7b18c2607db265e360840f5233ee0 /scene/resources/cylinder_shape.h
parentd2b75557a5dedf951ee036ca01af4f94bc059069 (diff)
added cylinder shape support
Diffstat (limited to 'scene/resources/cylinder_shape.h')
-rw-r--r--scene/resources/cylinder_shape.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/scene/resources/cylinder_shape.h b/scene/resources/cylinder_shape.h
new file mode 100644
index 0000000000..f510758e91
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+++ b/scene/resources/cylinder_shape.h
@@ -0,0 +1,57 @@
+/*************************************************************************/
+/* cylinder_shape.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef CYLINDER_SHAPE_H
+#define CYLINDER_SHAPE_H
+
+#include "scene/resources/shape.h"
+
+class CylinderShape : public Shape {
+
+ GDCLASS(CylinderShape, Shape);
+ float radius;
+ float height;
+
+protected:
+ static void _bind_methods();
+ virtual void _update_shape();
+
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
+
+public:
+ void set_radius(float p_radius);
+ float get_radius() const;
+ void set_height(float p_height);
+ float get_height() const;
+
+ CylinderShape();
+};
+
+#endif // CYLINDER_SHAPE_H