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authorSnailRhymer <harrymilnes@hotmail.com>2022-05-25 13:41:42 +0100
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-02-10 19:08:03 +0100
commitdb8d308830841a7a77d242e72655ed589eaa8f24 (patch)
treeb50b23574795452ed6807a019760ec96e94f4d15 /scene/resources/concave_polygon_shape_2d.cpp
parented85a2c8ceae048c2b29bc6ccf6f53a9c70ec811 (diff)
Fix random placement behaviour in new TileMap Editor
Fix a bug where scattering could be set to e.g. 0.9 but a tile would still always be placed, as the check rand > 0.9 would be run on every mouse movement until it was successful.
Diffstat (limited to 'scene/resources/concave_polygon_shape_2d.cpp')
0 files changed, 0 insertions, 0 deletions