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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2019-05-18 10:15:14 -0400 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2019-05-19 17:51:35 -0400 |
commit | 20168b5fbfd7e38197bcb42487112bc970677880 (patch) | |
tree | ae8e7f01e07402d30ecc59b5818e49932dd4499e /scene/resources/circle_shape_2d.h | |
parent | ee5ba3e0974caba3e3589d2a53405ef7328dc1b1 (diff) |
Clarify auto_advance.
Make the docs more clear about how you can use auto_advance. Calling it
a "variable" is vague, so I updated the docs to clearly state that it
becomes a boolean parameter on the AnimationTree.
Fixes godotengine/godot-docs#2439.
Diffstat (limited to 'scene/resources/circle_shape_2d.h')
0 files changed, 0 insertions, 0 deletions