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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-20 08:45:28 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-20 08:45:28 +0100 |
commit | bb13ec98f33af90232d6222c96bdb1a6a44fcfc6 (patch) | |
tree | 3c395bb4f816bb957c18904aaa0a8fbfa974f769 /scene/resources/circle_shape_2d.cpp | |
parent | dc1ae065578baee102d461353c757ebf2cc5cf8c (diff) | |
parent | 23a1f616fd6c1cdb60b06d4f6e2411ad8ea0f7c2 (diff) |
Merge pull request #34923 from Calinou/debug-collision-shapes-draw-outline
Draw an outline for 2D debug collision shapes
Diffstat (limited to 'scene/resources/circle_shape_2d.cpp')
-rw-r--r-- | scene/resources/circle_shape_2d.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index 735bf47482..a8a9c42fbd 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -79,6 +79,9 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Color> col; col.push_back(p_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); + RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); + // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`. + RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color); } CircleShape2D::CircleShape2D() : |