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authorLyuma <xn.lyuma@gmail.com>2021-10-25 20:14:12 -0700
committerLyuma <xn.lyuma@gmail.com>2021-10-25 21:12:43 -0700
commitcada1a47475d28b796d0c64ab58f2408488b0fc0 (patch)
tree0fa0248480edebdb896092739d8b560426861fd7 /scene/resources/capsule_shape_2d.h
parent64faa37e4501afed96f40b50d42d8a0614cf583d (diff)
gltf: Fix validation errors due to chunk padding and empty skins.
GLB chunk padding length calculation was backwards and missing for the BIN chunk. Fixed error caused by "skins":[] when no skins were present. Finally, encode animations before textures to avoid accessor misalignment due to texture byteLength.
Diffstat (limited to 'scene/resources/capsule_shape_2d.h')
0 files changed, 0 insertions, 0 deletions