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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-11-16 02:31:50 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-11-16 02:31:50 +0100 |
commit | f3c20d9823a3c9b3903a2728016f39806d5e9531 (patch) | |
tree | 5bf30cddc190546188810eb6a23f58a39ae301d1 /scene/resources/capsule_shape_2d.cpp | |
parent | 5993209b2649c93b56789bfc243c5a6046ee77ce (diff) |
Add a node compatibility handler for ProximityGroup
This converts ProximityGroup nodes from 3.x projects into Node3Ds
(their parent), rather than bare Nodes.
Diffstat (limited to 'scene/resources/capsule_shape_2d.cpp')
0 files changed, 0 insertions, 0 deletions