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authorAaron Franke <arnfranke@yahoo.com>2021-12-02 18:09:19 -0600
committerAaron Franke <arnfranke@yahoo.com>2022-05-19 14:34:27 -0500
commit5dc3bfb80e84cdb1861f0d5900dc086b04e1e101 (patch)
treef764c3da29e924a8ff60504fefe252276bc5224e /scene/resources/capsule_shape_2d.cpp
parent920ca6252888489ca72647ad8d5ef721d5e5e686 (diff)
Use suffixes for units in nodes and resources
Diffstat (limited to 'scene/resources/capsule_shape_2d.cpp')
-rw-r--r--scene/resources/capsule_shape_2d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index c7bd4cb698..eb27ffaf35 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:px"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:px"), "set_height", "get_height");
ADD_LINKED_PROPERTY("radius", "height");
ADD_LINKED_PROPERTY("height", "radius");
}