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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-10 13:06:05 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-10 13:06:05 +0200 |
commit | 2d8d311b1280c78e1ae70900186d5ae22a488828 (patch) | |
tree | 45f84d2ea64ef514445c05794ec2d4edfcc044ad /scene/resources/capsule_shape_2d.cpp | |
parent | c304b66a68f539850723126db7cd0286aba99fa7 (diff) | |
parent | 68eaaa6d6b7757d0d1c4f6c6403c0c0c6b5d702b (diff) |
Merge pull request #38617 from madmiraal/fix-38514
Prevent CapsuleShape2D height from being less than zero.
Diffstat (limited to 'scene/resources/capsule_shape_2d.cpp')
-rw-r--r-- | scene/resources/capsule_shape_2d.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index ab2657c892..5a3282478c 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -72,6 +72,9 @@ real_t CapsuleShape2D::get_radius() const { void CapsuleShape2D::set_height(real_t p_height) { height = p_height; + if (height < 0) + height = 0; + _update_shape(); } |