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author | Juan Linietsky <reduzio@gmail.com> | 2019-01-18 14:15:05 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2019-01-18 14:15:05 -0300 |
commit | d8b702b5660ee4c8a072ecde0c7d6a85bf8f7337 (patch) | |
tree | 1975c1b48456a644c9ad6d60cf6499c7e8f59eef /scene/resources/capsule_shape.h | |
parent | 541422a4a28c873142af9bfc988468b3e9e05948 (diff) |
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
Diffstat (limited to 'scene/resources/capsule_shape.h')
0 files changed, 0 insertions, 0 deletions