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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-10-11 14:55:47 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-11 14:55:47 +0200 |
commit | 062650860a2b98ab9cd30229f8fddae15209485d (patch) | |
tree | 57400a6de73f10cd7586a6c27cd7ddc561aa7b52 /scene/resources/capsule_shape.h | |
parent | aad4d8648b4593b5edb479e85984730770e77c70 (diff) | |
parent | 29690f6aec8f31b0e61fb31aff32c16df98ad8c2 (diff) |
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Fixes concaveshape not selecting in viewport
Diffstat (limited to 'scene/resources/capsule_shape.h')
-rw-r--r-- | scene/resources/capsule_shape.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h index 6bca53f783..befbc1dcd5 100644 --- a/scene/resources/capsule_shape.h +++ b/scene/resources/capsule_shape.h @@ -44,14 +44,14 @@ protected: virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_radius(float p_radius); float get_radius() const; void set_height(float p_height); float get_height() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + CapsuleShape(); }; |