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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-19 17:07:20 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-01-19 17:07:20 +0100 |
commit | da19898c24d1b0122949ab61726618a332ed69cd (patch) | |
tree | 9fff335aabb8d1270e69ea655f1b267b04eabde5 /scene/resources/canvas_item_material.h | |
parent | 249c60e9d1aacd07d87786db8059f30aed02bb68 (diff) |
Force threads when compiling web editor instead of erroring out
This makes the build process more seamless. A similar option is
already forced for initial memorywhen needed.
Diffstat (limited to 'scene/resources/canvas_item_material.h')
0 files changed, 0 insertions, 0 deletions