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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/box_shape.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/box_shape.cpp')
-rw-r--r--scene/resources/box_shape.cpp32
1 files changed, 14 insertions, 18 deletions
diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp
index e8eccaceae..1e9991d7dc 100644
--- a/scene/resources/box_shape.cpp
+++ b/scene/resources/box_shape.cpp
@@ -29,34 +29,31 @@
#include "box_shape.h"
#include "servers/physics_server.h"
-
Vector<Vector3> BoxShape::_gen_debug_mesh_lines() {
-
Vector<Vector3> lines;
Rect3 aabb;
- aabb.pos=-get_extents();
- aabb.size=aabb.pos*-2;
+ aabb.pos = -get_extents();
+ aabb.size = aabb.pos * -2;
- for(int i=0;i<12;i++) {
- Vector3 a,b;
- aabb.get_edge(i,a,b);
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
lines.push_back(a);
lines.push_back(b);
}
-
return lines;
}
void BoxShape::_update_shape() {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(),extents);
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(), extents);
}
-void BoxShape::set_extents(const Vector3& p_extents) {
+void BoxShape::set_extents(const Vector3 &p_extents) {
- extents=p_extents;
+ extents = p_extents;
_update_shape();
notify_change_to_owners();
_change_notify("extents");
@@ -67,17 +64,16 @@ Vector3 BoxShape::get_extents() const {
return extents;
}
-
void BoxShape::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents","extents"),&BoxShape::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"),&BoxShape::get_extents);
-
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"extents"), "set_extents", "get_extents") ;
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BoxShape::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &BoxShape::get_extents);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
}
-BoxShape::BoxShape() : Shape( PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_BOX)) {
+BoxShape::BoxShape()
+ : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_BOX)) {
- set_extents(Vector3(1,1,1));
+ set_extents(Vector3(1, 1, 1));
}