diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/bit_mask.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/bit_mask.h')
-rw-r--r-- | scene/resources/bit_mask.h | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index f749a53e34..3cee2279b8 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -29,13 +29,12 @@ #ifndef BIT_MASK_H #define BIT_MASK_H -#include "resource.h" #include "io/resource_loader.h" - +#include "resource.h" class BitMap : public Resource { - GDCLASS(BitMap,Resource); + GDCLASS(BitMap, Resource); OBJ_SAVE_TYPE(BitMap); RES_BASE_EXTENSION("pbm"); @@ -44,19 +43,18 @@ class BitMap : public Resource { int height; protected: - void _set_data(const Dictionary& p_d); + void _set_data(const Dictionary &p_d); Dictionary _get_data() const; static void _bind_methods(); -public: +public: + void create(const Size2 &p_size); + void create_from_image_alpha(const Image &p_image); - void create(const Size2& p_size); - void create_from_image_alpha(const Image& p_image); - - void set_bit(const Point2& p_pos,bool p_value); - bool get_bit(const Point2& p_pos) const; - void set_bit_rect(const Rect2& p_rect,bool p_value); + void set_bit(const Point2 &p_pos, bool p_value); + bool get_bit(const Point2 &p_pos) const; + void set_bit_rect(const Rect2 &p_rect, bool p_value); int get_true_bit_count() const; Size2 get_size() const; @@ -64,5 +62,4 @@ public: BitMap(); }; - #endif // BIT_MASK_H |