diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-10-03 16:33:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2016-10-03 21:35:16 +0200 |
commit | 22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch) | |
tree | a817195c08d4713a70ca014a3f63f5937934fe36 /scene/resources/baked_light.cpp | |
parent | 78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff) |
Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
Diffstat (limited to 'scene/resources/baked_light.cpp')
-rw-r--r-- | scene/resources/baked_light.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/resources/baked_light.cpp b/scene/resources/baked_light.cpp index e4510be874..38ed661cdd 100644 --- a/scene/resources/baked_light.cpp +++ b/scene/resources/baked_light.cpp @@ -29,6 +29,8 @@ #include "baked_light.h" #include "servers/visual_server.h" +#if 0 + void BakedLight::set_mode(Mode p_mode) { mode=p_mode; @@ -582,7 +584,7 @@ BakedLight::BakedLight() { tint=0.0; ao_radius=2.5; ao_strength=0.7; - format=FORMAT_RGB; + format=FORMAT_RGB8; transfer_only_uv2=false; @@ -600,3 +602,4 @@ BakedLight::~BakedLight() { VS::get_singleton()->free(baked_light); } +#endif |