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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/resources/audio_stream_resampled.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/resources/audio_stream_resampled.h')
-rw-r--r--scene/resources/audio_stream_resampled.h164
1 files changed, 164 insertions, 0 deletions
diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h
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+/*************************************************************************/
+/* audio_stream_resampled.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef AUDIO_STREAM_RESAMPLED_H
+#define AUDIO_STREAM_RESAMPLED_H
+
+#include "scene/resources/audio_stream.h"
+
+
+class AudioStreamResampled : public AudioStream {
+ OBJ_TYPE(AudioStreamResampled,AudioStream);
+
+ uint32_t rb_bits;
+ uint32_t rb_len;
+ uint32_t rb_mask;
+ uint32_t read_buff_len;
+ uint32_t channels;
+ uint32_t mix_rate;
+
+ volatile int rb_read_pos;
+ volatile int rb_write_pos;
+
+ int32_t offset; //contains the fractional remainder of the resampler
+ enum {
+ MIX_FRAC_BITS=13,
+ MIX_FRAC_LEN=(1<<MIX_FRAC_BITS),
+ MIX_FRAC_MASK=MIX_FRAC_LEN-1,
+ };
+
+ int16_t *read_buf;
+ int16_t *rb;
+
+
+ template<int C>
+ void _resample(int32_t *p_dest,int p_todo,int32_t p_increment);
+
+
+protected:
+
+ _FORCE_INLINE_ int get_total() const {
+
+ return rb_len;
+ }
+
+ _FORCE_INLINE_ int get_todo() const { //return amount of frames to mix
+
+ int todo;
+ int read_pos_cache=rb_read_pos;
+
+ if (read_pos_cache==rb_write_pos) {
+ todo=rb_len-1;
+ } else if (read_pos_cache>rb_write_pos) {
+
+ todo=read_pos_cache-rb_write_pos-1;
+ } else {
+
+ todo=(rb_len-rb_write_pos)+read_pos_cache-1;
+ }
+
+ return todo;
+ }
+
+ //Stream virtual funcs
+ virtual int get_channel_count() const;
+ virtual bool mix(int32_t *p_dest, int p_frames);
+
+ _FORCE_INLINE_ void _flush() {
+ rb_read_pos=0;
+ rb_write_pos=0;
+ }
+
+ _FORCE_INLINE_ int16_t *get_write_buffer() { return read_buf; }
+ _FORCE_INLINE_ void write(uint32_t p_frames) {
+
+ ERR_FAIL_COND(p_frames > rb_len);
+
+ switch(channels) {
+ case 1: {
+
+ for(uint32_t i=0;i<p_frames;i++) {
+
+ rb[ rb_write_pos ] = read_buf[i];
+ rb_write_pos=(rb_write_pos+1)&rb_mask;
+ }
+ } break;
+ case 2: {
+
+ for(uint32_t i=0;i<p_frames;i++) {
+
+ rb[ (rb_write_pos<<1)+0 ] = read_buf[(i<<1)+0];
+ rb[ (rb_write_pos<<1)+1 ] = read_buf[(i<<1)+1];
+ rb_write_pos=(rb_write_pos+1)&rb_mask;
+ }
+ } break;
+ case 4: {
+
+ for(uint32_t i=0;i<p_frames;i++) {
+
+ rb[ (rb_write_pos<<2)+0 ] = read_buf[(i<<2)+0];
+ rb[ (rb_write_pos<<2)+1 ] = read_buf[(i<<2)+1];
+ rb[ (rb_write_pos<<2)+2 ] = read_buf[(i<<2)+2];
+ rb[ (rb_write_pos<<2)+3 ] = read_buf[(i<<2)+3];
+ rb_write_pos=(rb_write_pos+1)&rb_mask;
+ }
+ } break;
+ case 6: {
+
+ for(uint32_t i=0;i<p_frames;i++) {
+
+ rb[ (rb_write_pos*6)+0 ] = read_buf[(i*6)+0];
+ rb[ (rb_write_pos*6)+1 ] = read_buf[(i*6)+1];
+ rb[ (rb_write_pos*6)+2 ] = read_buf[(i*6)+2];
+ rb[ (rb_write_pos*6)+3 ] = read_buf[(i*6)+3];
+ rb[ (rb_write_pos*6)+4 ] = read_buf[(i*6)+4];
+ rb[ (rb_write_pos*6)+5 ] = read_buf[(i*6)+5];
+ rb_write_pos=(rb_write_pos+1)&rb_mask;
+ }
+ } break;
+
+
+ }
+
+ }
+
+ virtual bool _can_mix() const =0;
+
+ _FORCE_INLINE_ bool _is_ready() const{
+ return rb!=NULL;
+ }
+
+ Error _setup(int p_channels,int p_mix_rate,int p_minbuff_needed=-1);
+ void _clear();
+
+public:
+ AudioStreamResampled();
+ ~AudioStreamResampled();
+};
+
+#endif // AUDIO_STREAM_RESAMPLED_H