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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-07-24 00:03:43 +0200
committerGitHub <noreply@github.com>2020-07-24 00:03:43 +0200
commitb642e430ceb18d12bd05d6c05e0885488a1f73ca (patch)
treeb94a2b48c00efa8eb6f298328bc4fbe111792134 /scene/resources/animation.cpp
parentc853dd5ddba79620177614f273ce4d08664a3bf4 (diff)
parente1a1bb0a6ef14a809395a239f661db20b52a9f0e (diff)
Merge pull request #40643 from KoBeWi/key_keeper
Keep transition value when replacing key
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r--scene/resources/animation.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 479d97aadc..b8edd70712 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -752,7 +752,9 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
while (true) {
// Condition for replacement.
if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
+ float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
+ p_keys.write[idx - 1].transition = transition;
return idx - 1;
// Condition for insert.