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author | VolTer <mew.pur.pur@abv.bg> | 2022-11-16 00:13:39 +0100 |
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committer | VolTer <mew.pur.pur@abv.bg> | 2022-11-16 14:01:53 +0100 |
commit | 3b4f5f8a04f21d94bb40aeef8dc1240953e9b8fc (patch) | |
tree | d7135a928846cc7c073bc6f9dec094133c4cab77 /scene/property_utils.h | |
parent | a1bc636098c91ed47a8d9a23e07a4c85b64c1884 (diff) |
Remove more instances of 'instance' being used as a verb
Diffstat (limited to 'scene/property_utils.h')
-rw-r--r-- | scene/property_utils.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/property_utils.h b/scene/property_utils.h index 5ada35fdd7..5b0200b491 100644 --- a/scene/property_utils.h +++ b/scene/property_utils.h @@ -42,7 +42,7 @@ public: // Gets the instance/inheritance states of this node, in order of precedence, // that is, from the topmost (the most able to override values) to the lowermost - // (Note that in nested instancing the one with the greatest precedence is the furthest + // (Note that in nested instantiation, the one with the greatest precedence is the furthest // in the tree, since every owner found while traversing towards the root gets a chance // to override property values.) static Vector<SceneState::PackState> get_node_states_stack(const Node *p_node, const Node *p_owner = nullptr, bool *r_instantiated_by_owner = nullptr); |