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author | SnailRhymer <harrymilnes@hotmail.com> | 2022-05-14 17:54:14 +0100 |
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committer | SnailRhymer <harrymilnes@hotmail.com> | 2022-05-17 00:02:51 +0100 |
commit | d79818acb6d07c97232eb82932c91c676054ce6c (patch) | |
tree | b8c0796c1cef62c7a2fd952242b1c13e2adc8485 /scene/multiplayer | |
parent | 067c1eb923dd38bac7ad86da52d94394eeac44e5 (diff) |
Fix errors and improve UX relating to new animation libraries
- Fix a bug causing an error message when a scene containing an AnimationPlayer with a reset track is saved, by correctly referencing the temporary "default" library.
- Make library dropdown in new animation window assign correct library when creating an animation.
- Similarly allow choice of library when duplicating animation.
- Make library dropdown default to library of currently selected animation.
- Make library dropdown show when exactly one library exists, and it isn't [Global]. Include [Global] on the dropdown in this case (will be newly created if dialog is confirmed).
- When appending (x) to avoid New Anim name collisions, correctly check target library instead of [Global].
- Add parentheses when appending x when duplicating animations in the library editor, for consistency.
- Change titles and prompts to be distinct in name/rename/duplicate dialiogs.
- Fix bug in OprionButton.get_selectable_item(true) when last is not selectable.
- Fix issues where animation wasn't found on deletion/rename by correctly prepending library name.
- Remove an extraneous print_line from animation_track_editor.
- Add messages to errors when an animation isn't found.
Diffstat (limited to 'scene/multiplayer')
0 files changed, 0 insertions, 0 deletions