diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-03-03 10:36:29 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:34 +0100 |
commit | f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (patch) | |
tree | 6728478a8e3bb2669ee4096cf354e87475b4469d /scene/main | |
parent | 4396e98834f159da59ec790f2ff64fb65dacd9ce (diff) |
Effective DisplayServer separation, rename X11 -> LinuxBSD
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/scene_tree.cpp | 7 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 15 | ||||
-rw-r--r-- | scene/main/viewport.h | 3 |
3 files changed, 17 insertions, 8 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index b7b2f190b3..b0708b70b8 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -47,6 +47,7 @@ #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" #include "scene/scene_string_names.h" +#include "servers/display_server.h" #include "servers/navigation_server.h" #include "servers/physics_2d_server.h" #include "servers/physics_server.h" @@ -526,7 +527,7 @@ bool SceneTree::idle(float p_time) { _notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS); _notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS); - Size2 win_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + Size2 win_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); if (win_size != last_screen_size) { @@ -1143,7 +1144,7 @@ void SceneTree::_update_root_rect() { } //actual screen video mode - Size2 video_mode = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + Size2 video_mode = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); Size2 desired_res = stretch_min; Size2 viewport_size; @@ -1734,7 +1735,7 @@ SceneTree::SceneTree() { stretch_aspect = STRETCH_ASPECT_IGNORE; stretch_shrink = 1; - last_screen_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height); + last_screen_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height); _update_root_rect(); root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index adfcc8153b..20587f49b9 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -51,6 +51,7 @@ #include "scene/main/timer.h" #include "scene/resources/mesh.h" #include "scene/scene_string_names.h" +#include "servers/display_server.h" #include "servers/physics_2d_server.h" void ViewportTexture::setup_local_to_scene() { @@ -732,7 +733,7 @@ Rect2 Viewport::get_visible_rect() const { Rect2 r; if (size == Size2()) { - r = Rect2(Point2(), OS::get_singleton()->get_window_size()); + r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size()); } else { r = Rect2(Point2(), size); } @@ -2172,7 +2173,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (!over) { - OS::get_singleton()->set_cursor_shape((OS::CursorShape)Input::get_singleton()->get_default_cursor_shape()); + DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape()); return; } @@ -2245,7 +2246,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape); + DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape); if (over && over->can_process()) { _gui_call_input(over, mm); @@ -2258,9 +2259,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { bool can_drop = _gui_drop(over, pos, true); if (!can_drop) { - OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN); + DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN); } else { - OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP); + DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP); } //change mouse accordingly i guess } @@ -3086,6 +3087,10 @@ void Viewport::_propagate_update_default_repeat(Node *p_node) { } } +DisplayServer::WindowID Viewport::get_window_id() const { + return DisplayServer::MAIN_WINDOW_ID; +} + void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index e511ce1b17..b2a25fe0e9 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -35,6 +35,7 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" +#include "servers/display_server.h" #include "servers/visual_server.h" class Camera; @@ -560,6 +561,8 @@ public: void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat); DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const; + DisplayServer::WindowID get_window_id() const; + Viewport(); ~Viewport(); }; |